No special equipment or room-scale set-up required
Motion sickness mitigation without compromised locomotion mechanics
Player-vs-player action with a high skill ceiling
MPLEX was founded in December 2015 by undergraduate students Galen Stetsyuk (left) and Mikhail Sorokin (right) at the University of Maryland.
Developing support system for managing cross-platform player profiles before product launch.
Game Level Designer
Responsible for the development multi-stage level design with Unreal Engine. Preferably, experienced with lighting in Unreal Editor. Training provided.
3D Audio Engineer
Design sound effects for gameplay elements such as explosions, UI sound effects, and weapon sounds.